forked from Orchid/orchid
Like Rust's Proc macros. Now we have preprocessor recursion to worry about. I also made a cool macro for enums
6 lines
240 B
PowerShell
6 lines
240 B
PowerShell
[System.Environment]::SetEnvironmentVariable("ORCHID_LOG_BUFFERS", "true")
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cargo build -p orchid-std
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cargo run -p orcx -- `
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--extension .\target\debug\orchid-std.exe --system orchid::std `
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lex --file .\examples\hello-world\main.orc
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