forked from Orchid/orchid
Began implementing fully isomorphic macros
Like Rust's Proc macros. Now we have preprocessor recursion to worry about. I also made a cool macro for enums
This commit is contained in:
@@ -4,13 +4,11 @@ use std::sync::Arc;
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use orchid_api_derive::{Coding, Hierarchy};
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use orchid_api_traits::Request;
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use ordered_float::NotNan;
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use crate::error::OrcError;
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use crate::interner::{TStr, TStrv};
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use crate::location::Location;
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use crate::proto::HostExtReq;
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use crate::system::SysId;
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use crate::{Atom, Expr};
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use crate::{
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Atom, Expression, HostExtReq, Location, MacroBlock, OrcError, Placeholder, SysId, TStr, TStrv,
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};
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/// A token tree from a lexer recursion request. Its lifetime is the lex call,
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/// the lexer can include it in its output or discard it by implication.
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@@ -31,7 +29,7 @@ pub struct TokenTree {
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#[derive(Clone, Debug, Coding)]
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pub enum Token {
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/// Lambda function head, from the opening \ until the beginning of the body.
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Lambda(Vec<TokenTree>),
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LambdaHead(Vec<TokenTree>),
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/// A name segment or an operator.
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Name(TStr),
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/// ::
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@@ -49,9 +47,13 @@ pub enum Token {
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Bottom(Vec<OrcError>),
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/// A comment
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Comment(Arc<String>),
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/// Placeholder
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Ph(Placeholder),
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/// Macro block head
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Macro(Option<NotNan<f64>>),
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}
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#[derive(Clone, Debug, Hash, PartialEq, Eq, Coding)]
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#[derive(Copy, Clone, Debug, Hash, PartialEq, Eq, Coding)]
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pub enum Paren {
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Round,
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Square,
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@@ -64,45 +66,42 @@ pub struct TreeId(pub NonZeroU64);
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#[derive(Clone, Debug, Coding)]
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pub struct Item {
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pub location: Location,
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pub comments: Vec<(Arc<String>, Location)>,
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pub comments: Vec<Comment>,
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pub kind: ItemKind,
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}
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#[derive(Clone, Debug, Coding)]
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pub enum ItemKind {
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Member(Member),
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Raw(Vec<TokenTree>),
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Macro(MacroBlock),
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Export(TStr),
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Import(CompName),
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Import(TStrv),
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}
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#[derive(Clone, Debug, Coding)]
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pub struct Comment {
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pub text: TStr,
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pub location: Location,
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}
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#[derive(Clone, Debug, Coding)]
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pub struct Member {
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pub name: TStr,
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pub exported: bool,
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pub kind: MemberKind,
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}
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#[derive(Clone, Debug, Coding)]
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pub enum MemberKind {
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Const(Expr),
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Const(Expression),
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Module(Module),
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Lazy(TreeId),
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}
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#[derive(Clone, Debug, Coding)]
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pub struct Module {
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pub imports: Vec<TStrv>,
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pub items: Vec<Item>,
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}
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#[derive(Clone, Debug, Coding)]
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pub struct CompName {
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pub path: Vec<TStr>,
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pub name: Option<TStr>,
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pub location: Location,
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}
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#[derive(Clone, Copy, Debug, Coding, Hierarchy)]
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#[extends(HostExtReq)]
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pub struct GetMember(pub SysId, pub TreeId);
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