From 0c3ac11c61335130ace19680852ce1d9898f678e Mon Sep 17 00:00:00 2001
From: "Bethlenfalvi, Lorinc (ext)"
{post.data.title}
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{post.data.author}
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+{title}
{author}
@@ -41,7 +41,7 @@ const { title, author, summary, pubDate, updatedDate, image } = Astro.props;
@@ -50,7 +50,7 @@ const { title, author, summary, pubDate, updatedDate, image } = Astro.props;
href="https://patreon.com/lbfalvy?utm_medium=unknown&utm_source=join_link&utm_campaign=creatorshare_creator&utm_content=copyLink"
>
- My name is Lawrence Bethlenfalvy, I make websites and web-based applications primarily - with React. I enjoy seeing the fruit of my labour, which is why I do so much - frontend development even though I'm not exactly an artistic genius, as finest - demonstrated by this website. + My name is Lawrence Bethlenfalvy, I make websites and web-based + applications primarily with React. I enjoy seeing the fruit of my labour, + which is why I do so much frontend development even though I'm not exactly + an artistic genius, as finest demonstrated by this website.
I really like perfectly designed infrastructure, and in an effort to @@ -24,19 +25,21 @@ import Main from "../layouts/Main.astro"; DevOps experience.
- I studied a lot of advanced mathematical topics in high school, and although - I was never a big fan of solving equations for hours on end the approach and - some of the concepts stuck with me. I like to draw on mathematical techniques - for day-to-day problem solving, but I also view it as a hobby. + I studied a lot of advanced mathematical topics in high school, and + although I was never a big fan of solving equations for hours on end the + approach and some of the concepts stuck with me. I like to draw on + mathematical techniques for day-to-day problem solving, but I also view it + as a hobby.
- More recently I've been hard at work on my small conceptual language, Orchid, - which, like anything I do, tries to be unopinionated, minimalistic in design, - and robust in execution. - Designing a programming language is a constant goat game against the halting problem - so realising all these principles at the same time is nigh impossible, and incremental - progress is fundamentally incompatible with the optimal, holistic approach to - issues like type checking, but when I have something to report I do it here. + More recently I've been hard at work on my small conceptual language, + Orchid, which, like anything I do, tries to be unopinionated, minimalistic + in design, and robust in execution. Designing a programming language is a + constant goat game against the halting problem so realising all these + principles at the same time is nigh impossible, and incremental progress + is fundamentally incompatible with the optimal, holistic approach to + issues like type checking, but when I have something to report I do it + here.